Total war medieval 2 stainless steel2/14/2023 ![]() Early/Late Generals recruitable in castles/citadels Some units are only recruitable in specific regions or with specific buildings All factions now have a logical and more complete recruitment tree and several reasonable and interesting units are added. *- New and additional units for all factions Maximum amount of 500 Different Units and mercenaries *The Teutonic Order (only playable in the Late Era Campaign) *Knights Templar (only playable in the Early Era Campaign) Play the early Era Campaign in Hotseat mode. Kingdom of Jerusalem replaces Knights Templar Loosing this key settlements can seriously drop the military and econimc power of one faction. Every faction owns one or two very advanced settlements, which will be your local military powerhouse. A few settlements are different than in the Early Era Advanced settlements and units available at the game start *- Historically accurate family trees (within the limits of the game engine) * Teutonic Music for east european factions * Britania Music for north european factions * Crusades Music for the middle eastern factions New campaign music from the Kingdoms Expansion: *- Extended and more reasonable win conditions New models for european castles, fortresses and citadels * New models for trade ships, sieges and trade wagons *- New captain and general models for all orthodox factions *- New captain models for catholic factions New character models for all faction leaders ![]()
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